Uppy
A height growth app for teenagers, shaped around reassuring progress, habit loops, and parent-friendly trust without making the experience feel clinical.
Across consumer apps, B2B SaaS, and shipped mobile products, I turn fuzzy product bets into usable interfaces that can actually make it to market.
// 03 active projects - more coming soon
A height growth app for teenagers, shaped around reassuring progress, habit loops, and parent-friendly trust without making the experience feel clinical.
A mobile companion for D-Tools users, designed to keep project context, updates, and field decisions moving when the work is away from the desk.
A face scan and glow up app that turns an intimidating analysis moment into a clear, motivating, and privacy-aware improvement journey.
I don't try to reinvent the wheel. I use the proven human-centered loop, then make the output practical enough to design, test, build, and ship.
Start with the people using the product: their context, pain points, workarounds, and the moment where the product has to earn trust.
Turn research into a clear human-centered problem statement, success criteria, and the product behavior that needs to change.
Explore multiple directions before narrowing down, so the team is choosing from options instead of polishing the first obvious answer.
Make the idea tangible through flows, states, motion, and coded prototypes when behavior needs to be felt, not just seen.
Put the work in front of users, stakeholders, or real product constraints, learn what breaks, and loop back before shipping.
Over 6.6 years I have designed and shipped products for teenagers, field teams, AI learners, and enterprise users. My lane is the messy middle between product clarity and production reality.
A practical stack for designing, prototyping, coding, and shipping products with AI-assisted workflows.
Figma
React
React Native
Next.js
Codex
Cursor
Claude Design
Claude Code
Lovable
Antigravity